Five Great Reads: the new Pokémon Go, the creative possibilities of dementia, and a stampede for Kate Moss (opens original article in a new tab)
The article highlights a payphone-based game inspired by Pokémon Go, a movement promoting creative possibilities for dementia patients, and an investigation into the use of less lethal weapons by Australian police.
- Caitlin Cassidy played a game inspired by Pokémon Go by visiting 50 payphones in a day.
- A group of dementia advocates promote 'creative possibilities' by encouraging social engagement and activity.
- An investigative piece details the use of 'less lethal' weapons by Australian police and their potential health impacts.
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